Substance 3D Designer is a powerful tool for creating and manipulating textures, materials, and other 3D assets. It offers a wide range of features for artists and designers, including advanced texturing techniques, material creation, and integration with various 3D modeling and rendering software such as Maya, 3ds Max, Blender, Unreal Engine, and Unity.
Substance 3D Painter, on the other hand, is a more focused application designed specifically for artists who need to create and edit textures and materials. It provides a more intuitive and user-friendly interface compared to Substance 3D Designer, making it easier for artists to work with textures and materials directly.
Substance 3D Painter supports the creation and editing of textures and materials, and it can also import and export files in the .sbsar format, which is compatible with Substance 3D Designer. This allows for seamless integration between the two applications, enabling artists to work on their projects using either tool based on their preference or specific needs.
Designers can now utilize 3D and 360° visualization tools
Advanced API and integration with Python, including the use of the Python API and the OpenColorIO (OCIO) standard
Substance Designer can be used in 3D models and materials to create textures and workflows. Alpha channels can be used to create a wide range of effects and applications.


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