Source: Love Mac | Software download link: Age of Wonders: Planetfall for Mac
《Age of Wonders: Planetfall》 is a sci-fi turn-based strategy and role-playing game developed by Triumph Studios. On the Mac platform, it offers the complete 4X experience (eXplore, eXpand, eXploit, eXterminate), combining in-depth empire management, squad-based tactical combat, and a rich sci-fi narrative. This guide will provide a detailed introduction to its core interface, complete operation flow, and advanced tips.
I. Detailed Explanation of the Core Interface and Workspace
The main game interface is an information-dense strategic view, which can be divided into the following core areas:
- Central Strategic Map: Displays the game world, including terrain, resource nodes, units, cities, and unexplored areas. This is where you make most of your macro-level decisions.
- Top Information Bar (HUD): Displays the current turn number, empire energy (energy currency), influence, strategic resources (such as cosmite and influence), research progress, and detailed information about the currently selected unit/city.
- Bottom-Right Action Panel: Changes dynamically based on the selected target. When a unit is selected, it displays action buttons such as move, attack, and skills; when a city is selected, it displays options such as build, manage, and recruit.
- Left-side tasks and event log: Displays the currently active main and side quest objectives, as well as recently occurred empire events (such as diplomatic proposals, discovered locations, etc.).
- Bottom-left minimap and end turn button: The minimap helps with quick navigation, and the large “End Turn” button (or pressing
Space) is the core control for advancing the game. - Top main menu bar: Contains multiple global function entry points, including the game menu, encyclopedia, diplomacy screen, research tree, empire management, and more.
II. Complete Operation Walkthrough: From Start to Victory
1. Create/Start a New Game
Step 1: Launch the game and click “Single Player” -> “New Game” in the main menu.
Step 2: Enter the game setup screen.
- Select your Leader (determines race and class, such as Varel Vanguard or Ashen Biologist).
- Select Opponents (number, race, personality).
- Configure the Map (size, type, resource abundance).
- Set Game Rules (victory conditions, difficulty, etc.).
Step 3: Click “Start Game”, and the system will generate and load the map.
2. Early Exploration and Expansion
Step 1: Control your starting units. After the game begins, you control a hero unit and several basic combat units. Use the left mouse button to click and select units, and right-click on the map to move them. Alternatively, use the arrow keys to move the view, and the WASD keys can also be used to move the view.
Step 2: Explore and gather. Move your units to explore the black areas (fog of war). Visit glowing locations (such as old-world facilities and landmarks) to obtain rewards. Collect resource crates (energy coins) on the map.
Step 3: Build an outpost and a city. When you find an ideal location (usually near multiple resource points), select a colonist unit (such as a “colonist vehicle”) and click the “Build Outpost” button on the control panel in the lower right corner. The outpost will automatically grow into your first city.
3. City Management and Development
Step 1: Open the city interface. Left-click your city, and the panel in the lower right corner will display city details. Alternatively, press the C key to open the city list, then select a specific city.
Step 2: Manage population and districts. In the city interface:
- Build queue: Click an empty slot to select the building to construct (such as an energy core, laboratory, or barracks), or to produce units.
4. Technology Research & Empire Development
Step 1: Open the Research screen. Click the Research icon in the top menu bar or press the R key.
Step 2: Select a research project. Research is divided into three branches: Military, Social, and Action. Click an available technology project, then click “Start Research”. Research progress is shown in the top info bar.
5. Unit Recruitment, Leveling Up & Combat
Step 1: Recruit and assemble. Produce military units in the city build queue. Once units are produced, you can select multiple units (hold Shift and left-click to multi-select, or drag a selection box), then click the “Form Army” button group in the lower right corner to form an army (up to 6 units).
Step 2: Unit leveling up. When a unit gains enough experience to level up, it receives skill points. Select the unit, click the “Level Up” button in the lower right corner, and choose one of two random modules or skills to equip.
Step 3: Enter tactical combat. When your army makes contact with an enemy army, the combat screen opens. You can choose “Auto-Resolve” (fast but uncontrollable) or “Tactical Combat” (manual control).
Step 4: Perform tactical operations. On the tactical map, you control each squad by turn.
- After selecting a unit, its movement range (blue) and attack range (red) will be highlighted.
- Move: Left-click the target position.
- Attack/Use Skill: After selecting a skill or attack method, left-click the target. Press the V key to show/hide damage prediction.
- End unit action: Press the Spacebar or click the button in the lower right corner.
6. Ending Turns and Advancing the Game
When you have completed all unit movements and city construction orders, click the large “End Turn” button in the lower left corner or press the Spacebar. The game will process all AI factions’ turns in sequence, then return to your new turn.
7. Achieving Victory and Exporting
The game offers multiple victory conditions (Conquest, Domination, Secret Technology, etc.). When any one of them is met, a victory screen will pop up. You can choose:
- Continue Game: Keep playing while ignoring the victory.
- Return to Main Menu/Exit Game.
- The game automatically saves the turn record. You can review or continue your previous save in “Load Game” from the main menu.
III. Advanced Tips for Common Features
- Quick grouping: After selecting multiple units, press the G key to quickly form a new army or join an existing one.
- Force attack/move: When moving or attacking, hold the Command (⌘) key to ignore enemies along the movement path that would otherwise trigger opportunity attacks (forced move), or to force attack friendly units/specific locations (such as destroying map objects).
- Multi-city quick management: After pressing C to open the city list, you can directly perform operations such as “add construction project” and “assign population” for each city in the list, without having to enter each interface individually.
- Battle tactics preview: On the pre-battle resolution prediction screen, hovering the mouse over the “Battle Tactics” button lets you preview the battlefield terrain and initial formation, which helps you decide whether to fight manually.
- Quick research: In the research interface, you can right-click a technology you’re interested in to add it to “bookmarks,” making it easy to quickly locate your next target after completing the current research.
IV. Common Problems and Solutions
Q1: The game runs with lag or low frame rates on Mac.
Solution: Go to the game’s “Options” -> “Graphics” settings. Try lowering options such as “Texture Quality,” “Shadow Quality,” and “Anti-Aliasing.” Make sure to close unnecessary background applications. Running in windowed mode can sometimes improve performance.
Q2: Misclicked or unhappy with the combat outcome, and want to revert to the previous turn.
Solution: The game does not have a built-in “undo” feature. However, you can rely on autosaves. On the load game screen, look for save files starting with “Autosave,” which are usually generated automatically at the start of each turn. Simply load the autosave from the previous turn.
Q3: Unable to conduct diplomacy with neutral creatures or AI factions.
Solution: Make sure your empire has “contact” with the target (i.e., you have explored their capital or units on the map). Then click the diplomacy icon in the top menu or press F to open the diplomacy screen, and select the corresponding faction to interact with. Insufficient influence in the early game may also limit diplomacy options.
Q4: Unit action points (movement points) have not been restored to full.
Solution: Check whether the unit is in “garrison” status (ending the turn inside a friendly city or outpost restores more action points), or whether it is affected by “slow” effects caused by terrain or enemy abilities. Make sure there are no unfinished orders before the start of a new turn.
V. Mac Shortcuts Summary Table
| Function Category | Shortcut | Description |
|---|---|---|
| Game Flow | Space |
End current unit action / End entire turn |
| View & Map | W, A, S, D or Arrow Keys |
Move the strategic map view |
| View & Map | F |
Center on the currently selected unit/city |
| View & Map | Tab |
Cycle through idle units (those with unused action points) |
| Interface Panels | C |
Open the city list and management screen |
| Interface Panels | R |
Open the research screen |
| Interface Panels | F |
Open the diplomacy screen |
| Interface Panels | H |
Open the hero/unit screen |
| Interface Panels | M |
Open the world magic/action screen |
| Interface Panels | ESC |
Close the currently open panel or cancel an action |
| Unit Control | G |
Group selected units into an army |
| Unit Control | Command (⌘) + Move Order |
Force move (ignore attacks of opportunity) |
| Tactical Combat | V |
Show/hide damage and status effect predictions |
| Tactical Combat | Space |
End current squad action / Skip animations quickly |
| General Operations | Command (⌘) + S |
Quick save game |
| General Operations | Command (⌘) + L |
Quick load game |








