Source: 爱上MAC | Download link: Across the Obelisk for Mac
Across the Obelisk is a cooperative strategy game that blends deck-building, role-playing, and Roguelike elements. Players assemble a four-person team to embark on adventures in a rich fantasy world, earning cards and equipment through combat while continuously refining their strategy to meet ever-changing challenges. This guide focuses on the Mac version, providing a detailed breakdown of its interface, core flow, and gameplay tips.
1. Core Interface and Workspace Overview
The main game interface is compact and information-dense, divided primarily into the following areas:
- Central Combat Area: Located in the center of the screen, this is where battles take place. Allied and enemy characters are arranged in order, with action bars beneath each character showing the turn order.
- Player Hand Area: Located at the bottom of the screen. It displays the cards available to the currently controlled character. The top-left corner of each card shows its energy cost, while the bottom-right corner shows the card’s effect values.
- Character Status Panel: Located on both sides of the screen and above each character’s head. It displays health, shield, energy, and various buff/debuff icons. Hover the mouse over an icon to view detailed descriptions.
- Map & Event Interface: In non-combat states, the screen displays a node-based adventure map. Each node represents an event (battle, shop, rest site, random event, etc.).
- Party Management Interface: Accessible from the main menu or town. On this screen, view all teammates’ equipment, card decks, and pets, and perform card upgrades, removals, and equipment swaps.
II. Complete Operation Flow: From Start to Export
This section will guide you through completing a full single-run game loop.
1. Create/Start a New Game
Location: Main menu → “PLAY” → “NEW GAME”.
Specific Steps:
- Launch the game and enter the main menu.
- Click the “PLAY” button and select “NEW GAME”.
- Enter the character selection screen. You need to select one hero for each of the four team positions (tank, healer, ranged DPS, melee DPS). Unlocked heroes will display their exclusive card decks and initial equipment previews.
- Select the game difficulty (e.g., Normal, Hard, etc.) and game mode (single-player controlling the whole team, or waiting for multiplayer co-op).
- Click the “START” button, and the game will load and generate a random map, officially beginning the adventure.
2. Map Exploration & Decision-Making
Location: World map interface.
Detailed Steps and Shortcuts:
- The map is made up of multiple connected nodes. Use the mouse to click on the adjacent node you want to travel to.
- Hover the mouse over unexplored nodes to preview their possible event types (a skull represents combat, a tent represents a rest point, etc.).
- On the right side of the screen, the current team’s global status such as “Morale” and “Madness” will be displayed, and you need to pay close attention to them during the journey.
- Shortcut: Press the
Tabkey to quickly switch to view an overview of the entire map.
3. Core Combat Loop
Operation Location: Combat screen.
Detailed Steps and Shortcuts:
- Planning Phase: At the start of a turn, you gain energy points and draw cards. Read the card effects carefully.
- Use the mouse to drag cards onto the target character (enemy or ally) to play them.
- Right-click a card to discard it (does not consume energy, triggers certain discard effects).
- Shortcuts (Mac):
Number keys 1-4: Quickly select the ally in the corresponding position as the card’s target.Space(spacebar): End the current character’s action turn.Command + Z: Undo the play of the previous card (valid before energy is consumed).
- Execution Phase: The effects of the cards played are calculated immediately. Pay attention to mechanics such as block reducing damage, effect stacking, and so on.
- End of Turn: After all characters have finished acting, click the “End Turn” button in the lower right corner or press
Space, and the enemy begins to act.
4. Deck & Equipment Management
Location: After winning a battle, in shops, at rest sites, or on the “Deck” screen in the main city.
Specific Steps:
- At rest sites, you can choose to “Upgrade Card”, “Remove Card”, or “Heal”.
- Enter the deck management screen; the left side shows your current card list, and the right side shows new cards or upgrade options you can add.
- Upgrade Card: Click a card and spend resources to permanently enhance its effect.
- Remove Card: Click the “X” in the upper right corner of a card to permanently delete it from your card library, thereby streamlining your deck’s core.
- Change Equipment: On the character panel, click the equipment slot and select better equipment from your inventory to replace it.
5. Game End & Progress Saving
Location: At any time in the game or on the final victory/defeat screen.
Specific Steps:
- The game uses a combination of autosave and progress saving. When you exit the game or complete a major milestone, your progress is saved automatically.
- If the entire team is wiped out or voluntarily gives up, the game ends. You can choose to “Return to Main Menu.”
- Regardless of victory or defeat, you will earn “Gems” and “Experience” based on your performance, which are used to permanently unlock new heroes, cards, equipment, and cosmetics in the main city.
- The Concept of “Export”: This game has no traditional “project export.” Your permanent progression is reflected in the global unlocks in the main city. A single game session cannot be reverted after it ends, but unlocked content remains permanently valid.
III. Advanced Tips for Common Features
- Elemental Combos: Pay attention to elemental effects on enemies (burning, poison, wet, shock, etc.). Many cards can trigger or amplify these effects, dealing massive damage. For example, using “Shock” damage on a “Wet” target will significantly increase damage.
- Resource Management: Block is a defensive resource that takes priority over health. Allocate healing and block cards wisely to keep tank characters at high block to draw fire. Energy management is more important than playing every card in hand; sometimes saving key cards for the next turn can enable a combo.
- Deck Streamlining: Avoid mindlessly taking cards. A deck of 20-25 core powerful cards is far more stable and powerful than a deck of 40 miscellaneous cards. Actively use the “Remove Card” option at rest sites.
- Target Priority: Prioritize killing enemies that can inflict “Vulnerable,” “Frail,” or group damage. Control cards (Stun, Slow) are very effective against high-threat powerful enemies.
- Quick View: During combat, hold the
Commandkey and hover your mouse over cards or status icons to view more detailed descriptions without interrupting the game flow.
IV. Common Issues and Solutions
Q1: What should I do if the game starts slowly or lags?
A1: Make sure your Mac meets the minimum system requirements. Try lowering the graphics quality in the game settings, especially the “Resolution” and “Effects” options. Close unnecessary background applications to free up memory.
Q2: How do I effectively treat the “Madness” state?
A2: If “Madness” gets too high, it will lead to negative events and combat penalties. Choosing “Entertainment” activities at rest points, or finding specific purification events on the map, using cards and equipment with “Purify” effects—all of these can reduce Madness.
Q3: What should I do if I can’t beat a certain Boss or elite enemy?
A3: Re-examine your team composition and card deck synergy. Boss fights often test specific resistances (such as Shadow, Flame). Return to the main city and use accumulated gems to unlock new general cards or more powerful heroes to improve your team’s strength in the long run. During combat, pay attention to observing the Boss’s attack patterns, and prioritize eliminating summoned minions or destroying the buff sources they provide.
Q4: Lost your game progress?
A4: Single-run progress resets after a defeat. Please confirm whether you lost single-run progress or meta-progression unlock progress. Meta-progression data is usually saved in the cloud or in local documents, so do not manually delete the game save folder. If the issue persists, try using the “verify file integrity” feature in the game launcher (if available).
V. Across the Obelisk (Mac Version) Shortcut Key Summary
| Function | Shortcut Key (Mac) | Description |
|---|---|---|
| End current turn | Space (Spacebar) |
Quickly end your action during combat |
| Quickly select allies 1-4 | Number key 1 to 4 |
Quickly lock card targets onto the ally in the specified position |
| Discard selected card | Right-click / Ctrl + click |
Discard a card without spending energy, triggering discard effects |
| Undo the last card played | Command (⌘) + Z |
Can be undone before energy is actually spent |
| View map overview | Tab |
Quickly switch to the full overview on the large map screen |
| Show detailed tooltips | Hold Command (⌘) + hover |
Hover over cards or status icons to view details |
| Open/close game menu | Esc |
Pause the game and open the settings and options menu |
| Quick confirm/dialogue | Enter (Return key) |
Quickly confirm during event dialogues or selections |







